Bbox Update
New Update - 1.0.30
Some minor changes added to cater for the bbox values Yoyo Games have introduced in version 2022.x. BBox values are now reals instead of integers, so this affects how the engine calculates positions. Patch notes are :
- Gamemaker 2022.x changed bbox values from integers to reals, and this changed a few things for tile collisions. Upon entering a room, it caused the player to sometimes fall 1 pixel and then recover the next step. I've added a check to the player room start. This code fixes that by simulating the calc_movement and collision scripts for a few steps at room start.
- Room entry positions updated vertically by -1 pixel to cater for the bbox changes.
- Updated the s_hp_bar file to show you can use HD images for the players face in the UI.
Files
Tile Based Moving Platforms Source.zip 2 MB
May 26, 2022
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Tile Based Moving Platform Engine for Gamemaker
Make moving platform tile games quickly using this custom engine
Status | Released |
Author | Slyddar |
Genre | Educational, Platformer |
Tags | 2D, engine, GameMaker, gms2, moving-platforms, tile-based |
More posts
- Maximum Mask Size IncreasedJul 03, 2024
- Enemy <> Player collision updatedMay 07, 2024
- Circular Platforms!Oct 15, 2020
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