Maximum Mask Size Increased
Minimum mask size has been increased
I've added code to all the relevant collision functions to now do tile checks on the middle of the mask as well as the corners, which means you can now have masks up to 2 times the tile size (TS). Check the read_me to see which functions were updated, but all moving platform and collision functions will cater for the new mask sizes. This small gif shows the mask can now be twice the size of the moving tile below it.
Files
Tile Based Moving Platforms Source 1.0.33.zip 2 MB
Jul 03, 2024
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Tile Based Moving Platform Engine for Gamemaker
Make moving platform tile games quickly using this custom engine
Status | Released |
Author | Slyddar |
Genre | Educational, Platformer |
Tags | 2D, engine, GameMaker, gms2, moving-platforms, tile-based |
More posts
- Enemy <> Player collision updatedMay 07, 2024
- Bbox UpdateMay 27, 2022
- Circular Platforms!Oct 15, 2020
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